func go/build.equal

3 uses

	go/build (current package)
		build.go#L1081: 		ctxt.JoinPath != nil || ctxt.SplitPathList != nil || ctxt.IsAbsPath != nil || ctxt.IsDir != nil || ctxt.HasSubdir != nil || ctxt.ReadDir != nil || ctxt.OpenFile != nil || !equal(ctxt.ToolTags, defaultToolTags) || !equal(ctxt.ReleaseTags, defaultReleaseTags) {
		build.go#L1216: func equal(x, y []string) bool {